StarForce’s representatives have exhibited in the biggest Korean game event – G-Star 2009
Main participation conclusion – online game industry enormously is in need of a new state-of-the-art MMOG security solution as the existing ones don’t work as the market anticipated.
During several business meetings Korean game developers declared that they really are looking for any feasible opportunity to try new StarForce’s FrontLine MMOG solution, which endeavors against hacks, cheats and bots, which are the major threats to online gaming worldwide. The key idea was that existing solutions are zero effective. All titles that have been protected by StarForce’s competitors now have several working bots and hacks. Furthermore, competitors’ solutions are low compatible from consumer’s perceptive as they bring various problems with protected game launch and incorrect malware programs detection.
In addition, StarForce’s representatives met several big European publishers who entrenched Korean colleagues’ words and stated they will implement FrontLine MMOG in their forthcoming titles.
The dispersion to the worldwide MMOG scene will carry on in mid December with marketing and technical materials along with additional software and technical support entirely localized into Korean language.

