The development of the StarForce protection system started in 1998. Two years later, in September 2000, StarForce Technologies was established. The first game to protect was the game named Cockroaches and published by Russobit-M, one of the largest distributors of PC games in Russia and the CIS and a key player in the PC game industry.
In 2003, StarForce Technologies entered the international market. A Paris (France) office was opened. The company signed contracts with partners from China and Japan. In 2004 Ubisoft, the third-largest independent game publisher in the world, started to use StarForce protection. And as a result of effective international activity, 60 million discs with StarForce protection were sold worldwide in 2007.
In 2009, StarForce launched a DRM system to protect digital information over the Internet with a computer binding. It stimulated the expansion of a product line and helped StarForce Technologies to enter the corporate security market.
In 2011 StarForce Technologies becomes a resident of Skolkovo, a high technology business area in Russia.
In 2012 a Los Angeles (USA) office was opened.
In 2014 StarForce Technologies presented a new product: StarForce C++ Obfuscator and launched two cloud services - the first one helps to protect private and business emails (www.sfletter.com) and the second one helps publishers and small companies to protect their PDF files to prevent illegal distribution (www.sfcontent.com).
At the moment, StarForce Technologies is among the top three worldwide vendors of copy protection software and the key developer of intellectual property protection solutions for the Russian and CIS markets. Customers of StarForce Technologies include Coral Consortium, Russian Railways, 1C, Mail.ru, Aeroflot, SUN InBev Russia, AMD Labs, ATC International, MediaHouse, Russobit M, New Disc, Buka, Snowball, 2Play, GFI, CENEGA, Akella, etc.